is go-mar still competetive in type 2?

Beyond Dominia: The Type Two Magic Mill: is go-mar still competetive in type 2?

-->
By craig on Tuesday, February 19, 2002 - 08:57 pm:

well i haven't used my go-mar deck since a month or so after the mercadian block rolled out. sinced then it seemed like go-mar is no wear to be seen on the pro tour. i wanted to use it again since nobody else in the area does and since i like to use a different deck so is it still competetive or what? if so why is there no pro's playing it like they used to? same with fires, these decks cease to exist on the pro circuit or at least for the top 8 spots. is go-mar a has been deck or will it still have some wins left in it with oddessy in and torment cards coming out?


By Rowe777 on Wednesday, February 20, 2002 - 12:38 am:

I can tell you that no one is playing fires because right now ther are better R/G decks, but Go-Mar? Just about everyone interested in U/B/W has been playing Finkula, which is similar but runs a few more creatures (and a more complicated mana base.) I can honestly say that I haven't seen a more controlish version of U/B/W in a month and a half. I certainly would have to see one before I could even guess its viability.

Rowe


By Erkka Pynnönen (Serpent) on Wednesday, February 20, 2002 - 05:57 am:

Gomar is still viable. But when Torment becomes legal, it practically loses Probe and Gerrard's Verdict. I suspect that you just don't want to let your opponent choose what (s)he discards. Just to compare metagames with Rowe, I haven't seen a real Finkula for ages. Just the more controllish version. Gomar is really a good deck, and in the hands of a skilled player it should win.


By Merlin (Merlin) on Wednesday, February 20, 2002 - 10:40 am:

I think that the main reason that you see so little gomar is that tog has a much more consistant mana base. You are still playing the same number of counters (roughly), more card drawing and a better mana base. Also, if I remember correctly, Gomar took more pain from its lands than what tog does. Those few extra points can make all of the difference.


By Winky on Saturday, February 23, 2002 - 07:20 pm:

I just played FNM with Finkula and built it to beat control, and it beat both Psychatog and Balancing Act, but it lost to RG. If There's a way to make it beat RG (prob side in wraths for finkels, or something like that), then it might be a good deck.

What makes it so good is Meddling Mage. It never really was a good card, but now it shuts down so many decks. It gives Balancing Act, Psychatog, and Enforcer fits. From Torment the deck gets Chainer's Edict and possibly Liquify (better than logic) which will make the match up vs. Psychatog even better.

There are two cards in the SB that are really good and you can't play in Psychatog now (w/o splashing at least): Worship and Sacred Ground. Worship is awesome vs. RG and Sacred Ground wrecks Balancing Act.

GoMar? No..just play Finkula.


By craig on Saturday, March 02, 2002 - 04:19 pm:

well i used a variation of gomar last night and got in first place at the tournament. here is the deck list.

1 dromar
4 serra angel
3 wrath of god
3 route
2 teferies moat
2 dismantling blow
4 dromars charm
4 counterspell
2 exclude
1 yogmoth's agenda
2 ancestral tribute
4 fact or fiction
4 opt

3 adarkar waste
4 coastal tower
4 salt marsh
1 dromars caver
5 island
4 swamp
3 plains

i used 4 serra angels over all of the other creature cards i was going to use (spectral lynx, galina's knight, or meddling mage). the angels worked great, they attacked for four every turn and still blocked most anything on the board. then the one dromar would waste them by the time it go in play. the two ancestral tributes where one of the greatest things in the deck. i would play one late game, then the other a couple turns later and get up to around 80 life. i got boils sideboarded against me, they didn't hurt to bad, i had a bunch of taplands and whatnot to use. all in all the deck worked great. it isn't true gomar cause of only one gomar and the use of serra angels but it is great.


By Myre_Skeleton (Myre_Skeleton) on Saturday, March 02, 2002 - 10:14 pm:

"What makes it so good is Meddling Mage. It never really was a good card"

*Pause while I laugh my guts out*


*Pause some more*


*Pause, just to make you feel like an idiot IMO*


Not a good card . . .
It shuts down almost any type of deck that you're afraid of.
Meddling Mage is almost always a main target when it's on the board.
Meddling Mage was played by almost anyone who had a deck that had Blue and White in it.
It still is.
And will most likely continue to be.

Think before you speak, please. Notice how I put the word ALMOST in my statements. I don't really enjoy making derogatory comments unless it's really uninformed.


Add a Message


This is a public posting area. If you do not have an account, enter your full name into the "Username" box and leave the "Password" box empty. Your e-mail address is optional.
Username:  
Password:
E-mail: