message that i need to print

Beyond Dominia: The Role Playing Mill: message that i need to print

By Sky on Monday, September 25, 2000 - 09:12 pm:

DM message to all: New races/classes

I am sending this to all of you so that you are aware of my lastest 'thinge'

If you would like to make a new character, it will be a level one. if you use your old one, it will remain at level two.

New races: i will allow any race or subrace that has minor abilites, such as goblin, orc, koblod, etc. I will not allow any race that has great natural powers because it will unbalence the group. examples: half- celestial or fiend, were creatures, minatours, dragonnes, dragons, etc.
i will not allow a race that you do not have the stats for. i have stats for most of the races that i would be willing to run.

New classes: the fun part. you can make a new class if you would like. feel free to change/take apart any of the existing classes. such new classes can be a very simple change
(ex. "beserker", as barbarian except when in rage, gets +8 to str and con instead of +4 , may not come out of rage until winded, and DM gain TOTAL control of the character.)
Or a change so different that the original class is unreconizable. (ex: "Undead hunter" as ranger except loss of track feat, favored enemy set to "all undead" at first level, may not choose futher favored enemies, may turn undead as paladin, divine focus as cleric or paladin, Weapon pro: all weapons that deal normal Bluneoning damage, spells may be drawn from both ranger and paladin spell lists but may only be memorized if the spell effects undead, no animal companions.)
you could also give acharacter class the ability to use a certain spell, albiet at a penalty.
(ex.1. the Druid can use polymorph self without being confused, but may only use the ability a certain # of times per day, and is restricted on forms.)
(ex.2. the windancer has the ability to fly for a # of minutes equal to its level times its con bonus(if any) per day. after landing, the windancer must either do nothing for a number of rounds equal to minutes flown(rounded up) or may walk(only) at half speed for a number of rounds equal to rounds flown.)
both abilities are spell-like.
another, albiet dangerous, option would be to give a character class an ability that does not exist.
(ex. "mimic" [for lack of a better name} as sorceror, except my not have a familar, can read magic at will, can detect magic at will {still, silent, quickened}, and knows no spells. instead, the mimic may cast any spell that it successfully identifies. when identifing a spell, the mimic uses up one of the "spells known" slots of the correct level, whether or not the spell is successfully identified. the mimic 'knows' the spell for one minute(ten rounds) after which the spell is lost and cannot be cast. used 'spells known' slots are regained after one hour. )

Final notes: if you have an idea, write it down and send it to me through my brother, or call me. my first number is 785-0534. if im not there, try 436-2403.
i will only allow one character of a new class. (there cant be two mimics in a party, for example) this is because i need to see how strong the class is. the windancer and 'mimic' classes are already taken. If more thatn one person claims to have created the same class, neither one will be allowed to run the class.

By Stiles on Tuesday, September 26, 2000 - 12:18 am:

I'm wondering what this is about... I hope I didn't miss anything...

By Ravyson on Tuesday, September 26, 2000 - 02:37 am:


By Elrohir (Elrohir) on Tuesday, September 26, 2000 - 11:42 pm:

You see, there was a time when Sky was eager to participate, and got a character in here and there. And then people slowed down their posts to nothing, and he lost interest. What we see here is proof that drugs really are bad. Right, Sky? :)

By Psyk, formerly Exod, formerly etc. on Wednesday, September 27, 2000 - 06:05 am:

I have a class: Slyk. but you can create the stats. All I know is that he HAS to be a Magician.

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