Has anyone looked at the new artifact from Odyssey called Mirari? It's rediculously powerful. Read:
Whenever you play and instant or sorcery spell, you may pay 3. If you do, put a copy of that spell on the stack. You may choose new targets for that copy.
Now this is exactly like Fork, except colorless, and every turn. And I'm not sure, but to me it alos sounds (from how I read it) that you can pay the 3 as many times as you want. Think about it, 2-3 Demonic Tutors in a row, or 2-3 Timewalks in a row. This card could virtually help ANY combo deck. Also, it only says you have to play the spell, not successfully cast it, so no matter how many counters your opponent has, your going to get your spell (or the copy I guess ) through. I think this card is just mad. I know some people are going to say "oh, but it costs 5 mana" and also "its alegendary artifact" therfore you can only have one in play. But still, big whoop, you got Tinker, and so much mana acceleration in Type I does it really matter. Oh, and one more thought to leave you with, if you can use the abiiltiy of this card more than once a turn, then techinically, with the right "timing" you could cast "infinite" Timespirals, right? Think about that one
serracollector, Invasion gave us a reusable demonic tutor artifact, how often do you play that?
and as far as i know, you only may pay 3 one time per spell.
btw, mirriri or however it is called looks much better than phyrexian portal
Oh yeah, missed that part of his post Raoul.
Mirari triggers when you announce a spell , essentially asking if you want to make a copy for 3 mana. You only get this once per spell.
And when it comes to comparing this to the portal, it really depends on the format. For type 2 I think Mirari will have a stronger impact than portal ever did, but won't dominate. In older formats, both cards still have potential, but neither is a sure thing.
mirari is too slow, just like portal. This format doesn't have any speed like urza's did, and even if it did, mirari would still be too slow. Let's look at another broken artifact, lifeline. Lifeline is one of the sickest cards ever made, it so easy to abuse it's disgusting. Within the urza's block itself, you had the makings for a broke ass deck, if only it wasn't too slow. Goblin gardener, claws of gix. LD every turn for 1 mana. Marker Beetles, 2 mana to draw a card, every turn. Junk Diver, don't f*ck with my combo, I'll bring it back. Tinker and artifact creatures, like a put-into-play tutor for artifacts. Sac junk diver to tinker, go get a helix, eot, junk diver comes back. The deck was just wrong once it got going. But it was too expensive to work, I tried it near the end of urza's/masques, and got wasted by stompy, by replenish, by rebels, by acc. blue, everything beat it. Even enchantress.
Actually, the cost of lifeline was only a small part of the problem. The other problem was the number of cards needed to make it worthwhile , the difficulty involved in protecting it, and the fact that it was a slow win.
Mirari suffers from 3 1/2 of those issues as well though, being expensive, vulnerable, and requiring a fairly long timeline to win you the game. Also, you do need a faily high instant/sorcery count, so creatures, artifacts and enchantments need to have a somewhat limited role if you want to abuse this.
i like this artifact and i hope i get some so i can kick all ur asses with a double fireball for like 20 points of damage apiece. suck on that.
ps. would that work???
yes, if you had 24 mana.
I still like it. I am definitley going to add it to my Neo-Academy deck. I mean, double tutors, double regorwths, double meditates, double impulse, how about double Capsize with buyback? And then you can cast Stroke/Geyser/Torch etc. a lot fast to kill them. And from what i understand, most people beleive you may only cpoy the spell once, but no one is sure yet. So....with an Academy....a boat load of artifacts and a Timespiral...you could technically cycle through your entire deck...and with Neo-Academy you could probably pull that off on like turn 3 or less. Also would helm of awakening bring down the cost of your copy? I mean if I had three helm of awakienings out, could I copy any spell as many times as i want for free? Imagine Infinite demonic tutors for only 1 black mana!
Ok, i know if there's any Otaku's out there they might know this, and it might have already been mentioned, but Mirai means "future" in japanese. The most prominent use of this word is probably in the name of the DBZ/DBGT character Mirai no Trunks. Now that i think about it, that really is a good name for an Odessy card. cool
I think all cards are getting too powerful nowadays. That's why I dropped from Type II when Apoc came out. So did all my friends. The game's no fun anymore.
There shouldn't be any confusion at all about whether you can pay for Mirari multiple times: you cannot. It follows the same rules as other "when X, you may pay Y" cards like Throne of Bone.
cards too powerful??? im sorry but type 2 is not and will never be powerful. the last block that was powerful was the urza block. masques block just reeked ass and invasion block was too balanced. so type 2 being too powerful is a crock.
I'm gonna have to agree with the rat. It seems to me that recent sets are being printed with a lot of cards that look a lot better than they really are. Most of those good-looking-but-not-REALLY-good cards are also rares and automatically go into almost every deck that can cast them. It ALMOST looks like Wizards is trying to get an environment going where rich kids who are new to Magic have the edge and the players used to mono-colored, fairly inexpensive decks (remember Stompy? or Sligh way back in tempest?) get run over by the 32 rare, tri-colored monstrosities. It may be a format that no-one is used to or has even seen before, but it's NOT overpowered.
Well, that's it for my rant. Next.
LOL at "an environment going where rich kids who are new to Magic have the edge and the players used to mono-colored, fairly inexpensive decks "
This has always been the case in magic. remember ProsBloom? how many rares are in that deck? Whjat about the newer sligh decks? Ball Lightning and Cursed Scroll mandatory. How bout Schneider Pox? Scrolls, Bridges, Poxes... there will always be decks with 32 rares, as there were "way back in Tempest." The first tourney decks I ever played against were Stasis and Ernham Burn'em back when Alliances was new. these were also fairly high-rare count decks (well, maybe not stasis). How bout Brian Weissman's 'The Deck'? Even Stompy went through an expensive phase with Eladamri's Vinyard.
Basically, my point is that there will always be people who complain about the "rich kid" syndrome. The solution to that is to play with a bunch of poor people. A shop I play at, nobody will play with me anymore because I've been in the game for 7 years and can build nearly any deck while they can only afford "fun deck" cards.
Now, if you're talking about tournaments, all bets are off. if you can't afford the cards to be competetive in a tournament, either don't go to the tournament or build a common rogue deck that beats half of the best decks out there.
That said, i have no idea why they made "Shadowmage Infiltrator" rare. damn. that card should be uncommon for its complexity. Actually, I'm not certain it should have been made. Arguments for the return of Lightning Bolt. heh.
Compared to most other "hobbies" out there Magic is pretty much middle of the road in price. Most "specialty" games cost a lot more than magic generally does ie. painball(a fortune), warhammer(pretty expensive) and even mage knight if you bought single figures was pretty expensive.
Terah, Pie God
Hey Darius, does your name have any connection to Darius Miles of the Los Angeles Clippers? Just Wondering.
fuck u guys
Use my real name.
i think it would be broken in a donate deck. "here's my illusions of grandeur, but wait! i'm taking it back. it's MY illusions of grandeur! oh wait, i can't pay upkeep..."
okay, maybe that isn't such a good idea. ;) but it would rock the house with shahrazad. "shahrazad! let's play a subgame, but wait! i artifork it. let's play TWO subgames!"
well my two cents - yes it is a fantastic card with an abusive ability, but it sucks because it costs so damned much to cast. HOWEVER, slowness doesn't seem to be a factor in odyssey block. we've been discussing how much slower the format seems to be. now the question is... are there any instants or sorceries in odyssey worth playing twice? hrmm... :-\
imagine this thing in accelerated blue. Mana drain+ mirari causes mid-game brokennes like FoF twice, counter twice and so on. Or 5c control regrowth twice, edict twice.
As for t2, well it is somewhat an expensive cursed scroll for use with burn spells.
ewww shahrazad is torcher! no wait I will put jester's cap in every deck. Phew.
Reusable fork 5 casting cost for a three activation
Reuable tutor 6 mana for a 6 activation...hmmm...
which is better??
Fork is NOT AS POWERFUL AS TUTOR, but it costs a lot less... Anyone who thinks this card ISN"T VERY STRONG, isn't VERY GOOD... its not as broken as originally thought, but it is VERY strong, and VERY good. Its 5 mana, and then it forks your spells...
Ehh...I'm going to have to disagree with you. Both cards are bad. What are you going to play them in? Academy (well, Meridian's I think)stopped even running Jar, why would it run Mirari? It's a "win-more" card in Keeper. Mono-blue doesn't want to pay that much for anything besides Morphling or FoF, and it costs too much for agrro.
Oh, and you don't get double mana if you double Drain.
Last weekend i went to a sealed deck oddyssey tourney. I was lucky enough to get 2 foil rares
(mirari and groud seal). I also got an ancestral tribute. So i made a fork the tribute deck and flashedback the tribute later. I lost because it was turn zero and i had 94 life.
I'm only 11 and i can still pay for cards and do a good job. So it not only the rich kids who win.
sharazard, mirari it, fork it, mirari the fork.
result: some pretty complicated sh!t.
fork is good, fork copies opponent's spells
fork is RR and can be used with your fireblast
i mean, sure what will you fork anyway
fork is there for "countering" broken cards
like here..i fork your mind twist and your stroke
fork can counter literally, mirari can't
mirari is a legendendary artifact
and i bet people get quite ticked when you are playing with academy and the opponent plays one before you do
other then that, you usually would run a single fork in a deck anyway ( unless you are playing red burn )
what do you want to fork? your disenchants or your swords? or yes, at middle game your duress and hymns.
simply not so effective it seems to tap out and put a 5 mana artifact. i think for type 1 it can be used on a casual basis. indeed its effect is quite powerful and i see that it could influence greatly type 2 decks. but remember its a legend.
Paladin en ass:
I'm pretty sure you wouldn't like to run more than one Fork since people would stop playing with you or just say "JUDGE" after seing the second one... :-p
Eh, the only decks that can really use it don't need it. It'll probably get restricted but that's about it.
think about this: adding a copy of the spell to the stack is an artifact ability so it can't be countered by anything but a Rust or similar card. this makes this rock. you can only copy once but it's uncounterable. so this means this spell is the future, like it or not. pretty cool huh? btw I've already used this with Wof and a Recoup in a suicide draw deck, sick man sick.
just some thoughts
i think you are wrong buddy. the copying is an artifact ability, but the spell actually goes on the stack, so it CAN be countered. thats my take on it.
The rule is when you play a spell, your opponent gets priority and then it is passed to you, on your priority you get to pay three and activate it's ability and put a pseudospell on the stack, the pseudospell acts exactly like a regular spell and stacks and resolves normally. So, just like a regular spell after the pseudospell is stacked, the opponent gets priority and has a chance to counter, then you get priority again, you pass, and the stack resolves with the counterspell targeting the Mirari'ed spell, then priority is passed back and forth, the opponent has the option of countering the origional spell, if he doesn't then the origional spell resolves.
Quick answer, You can counter a Mirari'ed spell and the origional spell.
hey people come on. We all know Mirari is good. there are two kinds of people right now. One, a person says Mirari is the best, and they own it. Two, a person HATES Mirari and doesnt own it. u guys are babies just because u dont own Mirari.
and also, its only 5 mana, with my green deck i can Rhox out in my third turn, so 5 mana is so easy. and what the hell is Stompy? i love magic and will always, but some things need to be solved.
i have Mirari in my red deck and it kicks ass with spells that do damage, like fireball. Granted i dont have 24 mana, but i can kill creatures and do enough accumulated damage to win, but my deck is weak (MANA MANA FUCKING MANA)
what about multi cards? and stuff that says u cant target black things, what about if they are three colors? there r so many holes that apoc and invasion are like windows, they have to many holes. i love multi, but tell us the rules!
LONG LIVE MAGIC AND WIZARDS, and DRACO SUCKS ASS
so does Goblin Game and Bloodcurdler ( the person who made that card should be fired and locked in a hole somewheres.
thanks for reading, email me and tell me what u think
Hello, my name is MIRARI GOD, and I suck cock for money.
U BASTARDS I AM NOT GAY, just because ur jealous that i have Mirari doesnt mean u can be an asshole
another use, counter the damned counter colorlessly!
Why would anyone be jealous about Mirari, it´s just an almost good rare that no one uses.