Jeweled Bird - Invitational

Beyond Dominia: The Type One Magic Mill: Archived threads of the Beyond Dominia Type I Mill: Jeweled Bird - Invitational

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By Goldfish, the Lich Lord (Goldfish) on Monday, October 15, 2001 - 07:27 am:

Hi guys,
I was just reading the report of the invitational... What is so strong about Jeweled Bird ? I mean there seems to be this big fuzz about Budde playing with it ???

Cheers
Goldfish


By Dozer (Dozer) on Monday, October 15, 2001 - 07:53 am:

"And boy did he draw something! Plucking Tinker off the top, he sacrificed his Fellwar Stone to Tinker to fetch Jewelled Bird that he then traded for the Ante for the win. Even if Dan won the game, he couldn't win more value in Ante than Kai had already won. Therefore, according to the rules of Five-Color used at the Invitational, Kai could not lose the match, even if he lost the third game."

(copied from The Sideboard @ http://www.wizards.com/sideboard/article.asp?x=MI01\796finals5 )

It's all in there. Remember that 5-Color is played for ante, that's the rules. According to this extract, at the Invitational the player who would win the most value in ante cards would win the match. Kai Budde had won 5.50$, Dan Clegg had 2.00$ after the first two games. Because Budde managed to put his 2.00$ Jeweled Bird into the ante instead of the 6.00$ Time Warp he originally had, Clegg could not win anymore.

For reference:
Jeweled Bird
1
Artifact
Remove Jeweled Bird from your deck before playing if you’re not playing for ante.
T: Put Jeweled Bird into the ante. If you do, put all other cards from your ante into your graveyard, then draw a card.

Dozer


By Goldfish, the Lich Lord (Goldfish) on Monday, October 15, 2001 - 08:25 am:

Pardon me, but that's pretty stupid... I mean I'd think you could win the game with playing not adding up card prices...


By Nameless, the Mysterious Man of Signed Anonymous Posts (Nameless) on Monday, October 15, 2001 - 08:53 am:

Well, the rules, as he said, are that one plays for ante... Since they didn't want to actually do that and mess with problems that might arise from somebody griping about loosing a Lotus or something they went with the next best thing, which in this case turned out to be card prices.


By dan on Monday, October 15, 2001 - 09:09 am:

The risk of losing a Lotus is what makes it fun!
Go ahead play your powered up deck against my heap of commons. Deck construction becomes important. Type I could well survive using this system since nobody would care if you had power 9 and they didn't if the matches were for ante.


By SliverKing on Monday, October 15, 2001 - 09:31 am:

5-color is a blight that is drawing away from what little attention type 1 gets. Ante cards and playing for money-value are ridiculous. Not mention playing for ante is basically gambling, and illegal in many places. Down with 5-color.


By François Laroche on Monday, October 15, 2001 - 09:54 am:

dan: Five Color forces you to play with rares for your ante. And that's just dump to play this format for the trill of risking to lose power cards. If that's how you like your game, just play Type 2 at 200$ a game. At least you won't have to shuffle your deck in twelve piles!


By Nameless, the Mysterious Man of Signed Anonymous Posts (Nameless) on Monday, October 15, 2001 - 01:32 pm:

Yea, I always hear the same crap around here about 5-Color, since I am in WI... 'Go ahead and play with your P10 so I can take a shot at winning them from you with my common crap-@$$ deck.' Well, I'll tell you this, I've played 5-Color and I've used my P10, and when I see the crap rares people have in thier decks I don't waste my time playing them. Why the hell am I gonna risk such juicy cards when the best I can win is a Chronicles City of Brass or some such garbage? I'm not... Since that pretty much knocks everybody I know out of the running then what's the point.

I don't think 5-Color hurts the T1 scene much, if at all, because it draws a completely different kind of player, in my opinion. Besides all that though... I love worn and 'broken in' cards. I love the way they look used like they've seen thier fair share of playing time and lived to tell the tale. Once they hit that starting to get 'papery' feel though I like to put them back into sleeves for further use. I write on my cards to mark memorable moments from games, and pretty much abuse the hell out of them. Of course, this only applies to various card that I know I'll never be trading off or anything... When I get them just the way I want em I like to be able to preserve that particular state. So what the hell am I rambling about? Well, I understand that sleeves don't fit well on a 250 card deck, but I still like to use em, and that's just one more thing that pisses me off about 5-Color.

Not to mention that fact that the asshole Mark decided to put that god forsaken event into the Invitational over T1... I'm not even kidding when I say that if I ever saw him on the street I'd bitch-slap him like I was his pimp or something...

...

*cough*

Ok, well, that was a nice little vent. :)


By JP 'Polluted' Meyer, the Archivist (Jpmeyer) on Monday, October 15, 2001 - 03:03 pm:

I like 5-color! Yes, my 5 has only around 35 rares and foils, but still. I mean, where else can I play a beatdown deck with 60 1-cc creatures!


By François Laroche on Monday, October 15, 2001 - 03:10 pm:

JP: In almost any format. It's just that it won't be much competitive.


By dan on Monday, October 15, 2001 - 05:09 pm:

That's one hell of a deck when the average cost of a card (even a rare) is $200. I think 5 is cheaper than that. Magic was originally designed to be played for ante.

I think you could run various ante cards in a 5 deck to save your power cards if you like.

I wouldn't worry, 5 won't replace Type I any time soon (except at the invitational).

I assume you haven't ever seen an ironman game of magic, that's brutally expensive.....


By Andrew, the Sphinx Slayer (Andrew) on Monday, October 15, 2001 - 06:25 pm:

Only if you're mad enough to play with *good* cards.

Although I did see Grandmaster of saga ironman at Ausnats last year - that was entertaining. Some people were EATING the cards.


By Elrond, the High Priest & Pokemon Slayer (Elrond) on Monday, October 15, 2001 - 07:31 pm:

And what would this "ironman" Magic entail? o-)


By Meridian (Meridian) on Monday, October 15, 2001 - 07:37 pm:

well, the way me and my friends play Iron Man magic is we have to drink everytime we are dealt damage... some of you guys should give that a try.


But I think he meant Iron Man magic where you rip up any card that goes to the graveyard. or something like that.


By CHA1N5 (Chain5) on Monday, October 15, 2001 - 07:51 pm:

"Pardon me, but that's pretty stupid... I mean I'd think you could win the game with playing not adding up card prices... "

The 5 at the Invitational was stupid. Bad rules variation that was highly subjective and mostly poor decks. Please don't judge the merit of this format on this event.


"5-color is a blight that is drawing away from what little attention type 1 gets."

Please don't degrade 1 format just because an uncontrollable authority (DCI) chose it over another in 1 event.

Also, just because the allowed cards dovetail a lot, 5 decks/players are not drawing from T1 deck/players. Take a look at Finkel's Invitational 5 and see what happens when you take a T1 approach to 5.

Why not dump on Extended because it's drawing all of the Sligh and Stompy players away from T1?


"Not mention playing for ante is basically gambling, and illegal in many places. "

How is this different than when you pay $5-10 and play a handful of matches to see if you get some of the "pot"? Tournaments are just meta-ante games where you put up cash. At least in 5, I'm putting up something that isn't Legal Tender. When was the last time the Feds cracked down on kids "gambling" with marbles?


"Down with 5-color. "

I hope that everyone is not this closed-minded.


"Why the hell am I gonna risk such juicy cards when the best I can win is a Chronicles City of Brass or some such garbage?"

Because: if your deck is vastly superior due to Power Cards, you will win more of the games. You win their pile of mediocre cards and lose your 1 good card. That's how ante was designed to be a balancing effect.

Now, bear in mind that the aftermarket on P9 has influence on this... Is a Mox Ruby really 10 times better than a Mox Diamond? Methinks not. So, readjust your thinking accordingly. Maybe this format doesn't require P9 to be fun and/or balanced.

Perhaps the guy with the Chronicles City of Brass has already evaluated the merits of "power" cards in his deck and balanced that with the relative value of losing them in ante.

"I write on my cards to mark memorable moments from games, and pretty much abuse the hell out of them."

Seems that you've got some of the fun value of 5 in you! :)


In this short thread, I have already seen a lot of the stereotypes about 5 that are not true:

1) You have to play for ante
2) You can't play with sleeves
3) You get screwed if your opponent plays all commons

The only aspect of this format that I adhere to rigorously is the deck construction rules. Ante, Sleeves, Shuffling... do what you want.

CHA1N5


By JP 'Polluted' Meyer, the Archivist (Jpmeyer) on Monday, October 15, 2001 - 08:01 pm:

Iron Man Magic is where you have a deck with one of EVERY card in it.

And the drinking kind is fun. Try it. Oh, and you lose when you pass out.


By Tristal on Monday, October 15, 2001 - 08:41 pm:

Ironman Magic games are when any card that goes into the Graveyard is ripped up. Man, Regrowth sucks in that format...


By Matt D'Avanzo, the Sylvan Librarian (Matt) on Tuesday, October 16, 2001 - 05:09 am:

>>>Iron Man Magic is where you have a deck with one of EVERY card in it.

Nope that's Highlander (there can be only one). Also the deck must have 100 cards. IF you don't play that way everyone can just play Keeper with a janky mana/counter base.

--Matt


By JP 'Polluted' Meyer, the Archivist (Jpmeyer) on Tuesday, October 16, 2001 - 02:15 pm:

No no no. I don't mean Highlander where each card is a one card limit. I mean where your deck must have one of EVERY CARD EVER PRINTED in it.


By The Maxx, Purple Groove Daddy (Maxx) on Tuesday, October 16, 2001 - 04:31 pm:

The Iron Man I used to play was a little different. When there was a small turnout for a tourney, like less than 10, we would play an entire tournament with only 20 life. In other words, if you won a game while at 6 life, you start the next game at 6 life. When you lost, you were out. It is fun, but I would recommend playing this way if money is on the line. Things get REALLY competitive, and you see some odd decks.

The Maxx


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