T1ToC4 Semifinals -- JP (RBK) over Alhazard (Sligh) 2-1

Beyond Dominia: The Type One Magic Mill: Tournament -- T1ToC4 Archive: T1ToC4 Semifinals -- JP (RBK) over Alhazard (Sligh) 2-1

By JP 'Polluted' Meyer, the Archivist (Jpmeyer) on Sunday, December 02, 2001 - 05:39 pm:

Me - RBK

4 City of Brass
4 Underground Sea
4 Wasteland
4 Tundra
2 Yavimaya Coast
1 Tolarian Academy
1 Library of Alexandria
1 Strip Mine

1 Zuran Orb
1 Mox Sapphire
1 Mox Jet
1 Mox Pearl
1 Mox Emerald
1 Mox Ruby
1 Black Lotus
1 Sol Ring

4 Mana Drain
4 Force of Will
2 Fact or Fiction
2 Morphling
1 Merchant Scroll
1 Ancestral Recall
1 Time Walk
1 Timetwister
1 Mystical Tutor
1 Stroke of Genius

3 Duress
1 Diabolic Edict
1 The Abyss
1 Demonic Tutor
1 Vampiric Tutor
1 Mind Twist
1 Yawgmoth's Will

1 Moat
1 Balance

1 Vindicate

1 Regrowth

SB: 3 Choke
SB: 3 Swords to Plowshares
SB: 2 Hydroblast
SB: 2 Seal of Cleansing
SB: 1 Duress
SB: 1 Jester's Cap
SB: 1 Tormod's Crypt
SB: 1 Ivory Mask
SB: 1 Circle of Protection: Red

Alhazard - Price.dec

4 Jackal Pup
4 Goblin Cadets
4 Mogg Fanatic
4 Mogg Flunkies
4 Gorilla Shaman

4 Lightning Bolt
4 Incinerate
4 Goblin Grenade
4 Fireblasy
3 Reckless Abandon
1 Wheel of Fortune

4 Wasteland
16 Mountain


4 Cursed Scroll
4 Pyroblast
3 Anarchy

Game 1:

I cast a turn 2 Balance killing his Pup and a few cards in hand. I don't do much for a while, and he starts to rebuild. I get a Mystical later and pull Regrowth and Balance again. And again he started to recover, and had Waste'd and Shaman'ed me down to Sol Ring and Underground Sea...which is just enough to cast the Will I drew. I Balance a third time, play another land, play out Zorb, play some dead Moxen, Regrow my Ancestral and win that one fairly easily.

-1 Wasteland, -1 Time Walk, -1 Stroke of Genius, -1 Timetwister, -3 Duress, +3 StP, +2 Hydroblast, +1 CoP: Red, +1 Ivory Mask

Game 2:

I have only Mox Jet, Wasteland, and Yavimaya Coast in hand for mana and Moat and CoP: Red in hand, so I VT for Lotus. He wastes my Coast though so I'm unable to drop both, electing to simply drop Moat. I draw a Tundra a few turns later and drop the CoP. That stalls him for a while, however I draw many Moxen and another Wasteland...but only one more source of blue. He's therefore able to force an Anarchy through with one REB (I could only cast one of the two Drains in hand.) I Will eventually, bringing back Balance, Lotus, land, and Moat/CoP, but I've taken too much damage and eventually he locks me with Cursed Scroll.

Game 3:

My first turn:
Mox Sapphire
Ancestral Recall
Sol Ring
Mox Jet
Vampiric Tutor

My second turn:
Strip Mine
Zuran Orb
Fact or Fiction

We topdeck for a few turns until I get Morphling.

These games were dumb. I either got broken Balances or color screwed. There really was a bit too much luck for my tastes. Or maybe it's just that I can finally get lucky in the top 8 to make up for the last T1ToC when I won the first game against Nukaramento with RDK only to lose the next two on turn 1-2 Back to Basics with backup.

By Alhazard (Alhazard) on Sunday, December 02, 2001 - 05:42 pm:

I would just like to mention that I officially seriously quit M:tG. The game is way too much reliant on luck. The match today and my experience at yesterday's PTQ made me confront this fact. I will still be in #bdchat just not to play magic.

By ufactor on Sunday, December 02, 2001 - 06:31 pm:

the unusual card choices here are goblin granade, reckless abandon and mogg flunkies. the moggs seem to be extra creatures to support the abandons/granades. these are also unusual and the only reason that I can think of to use them is that they are super fast and they allow goblins to go kamikaze for extra damage in case of cards like powder keg, moat, abyss or balance. the reckless abandons appear to be better here (if their purpose is what I think it is) because they're instants so you can use them in response to a board-clearing effect.

1. am I right about the deck? it's interesting and I'm curious about how it works.

2. what do you side out for cursed scrolls? and what matches are they used?

3. why no mox, lotus, vise, or SB fork?

By ufactor on Sunday, December 02, 2001 - 08:27 pm:

whoops! I was mistaken about reckless abandon; it's not an instant. well it's still more flexable because you need not sacrafice a goblin

By Barktooth Warbeard (Barktooth) on Monday, December 03, 2001 - 10:32 am:

Damn I wanted Sligh to win the whole thing just because it would be funny as hell ;)

Cheers, Barktooth

By Acolytec (Acolytec) on Monday, December 03, 2001 - 11:08 pm:

The abandons should be 3 price or progress maindeck.

By Alhazard (Alhazard) on Tuesday, December 04, 2001 - 11:29 pm:

Not if the best deck in the field was/is mono-blue

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