This whole Living Wish thing has made Keeper seem interesting again, so I twiddled with my own build and now have a deck I would take into any random metagame with a prize worth winning.
The three maindeck Duress obviously give me a leg up game one on control, as does the ability to tutor for Miner or Monkey depending which is more fitting game one. One issue is that since the Wish removes itself you can't get both of them on the board so your mana denial can't go all out game one -- that's something I still need to figure out. Against beatdown, the Wish provides a host of options: an effectively maindeck Masticore or Peacekeeper (against Stompy) only add to the standard complement of Keeper removal game one. The cards I'm not running in order to fit the three Duresses include a basic Counterspell and a Vampiric Tutor. Eight sources of green mana seems right to support the Wish.
Opinions appreciated.
Mana (28)
5 Moxen
4 City of Brass
4 Underground Sea
3 Tundra
3 Volcanic Island
3 Wasteland
1 Strip Mine
1 Tropical Island
1 Undiscovered Paradise
1 Library of Alexandria
1 Black Lotus
1 Sol Ring
Counters (9)
4 Mana Drain
4 Force of Will
1 Misdirection
Draw (5)
1 Ancestral Recall
1 Fact or Fiction
1 Stroke of Genius
1 Braingeyser
1 Sylvan Library
Board Control (5)
1 The Abyss
1 Fire/Ice
1 Diabolic Edict
1 Dismantling Blow
1 Balance
Search (4)
1 Demonic Tutor
1 Mystical Tutor
1 Merchant Scroll
1 Living Wish
Discard (4)
3 Duress
1 Mind Twist
Recursion (2)
1 Yawgmoth's Will
1 Regrowth
Utility (2)
1 Time Walk
1 Zuran Orb
Kill (1)
1 Morphling
Sideboard (15)
3 Red Elemental Blast
2 Swords to Plowshares
2 Powder Keg
2 Circle of Protection: Red
1 Morphling
1 Masticore
1 Gorilla Shaman
1 Peacekeeper
1 Aura Fracture
1 Dwarven Miner
Coob, could you email or im me your enchantress list? thanks,
Amos
P.S. Ao***[email protected]***l.com or Amosw99
This is so silly. You tutor with the wish for Gorilla Shaman because you need to destroy that Cursed Scroll that was killing you. You had to Force of Will a Price of Progress with your only Morphling or die now what are you going to do the lousy wish card removed itself from the game.
Living Wish is seems so bad see the Wish thread.
Why do you play Duress maindeck? It seems only good against other control decks. If you play at Neutral Ground all the time I suppose it would be ok.
That argument rings a bit hollow when you consider that in the original build, the Wish would have been Morphling #2 and you would have died to the Cursed Scroll.... your life is now very difficult, but the Wish seems to have helped.
Living WIsh?
It's a new card coming out in the Judgment set, in July I believe. Several people found the complete spoiler hidden in MtG: Online.
Duresses in Keeper are for wussies--now and forever.
I would not cut a Morphling for a Green Wish, if anything the Green Wish should go in the Gorilla Shaman's place. I do not like cutting blue card for bad tutor that is an off color.
Wow, I really started a Keeper-posting trend here.
The problem with Duress is that you need lots to get it through early but you also need stuff to force through, and with one less Morph and fewer FoFs I found this to not work as well.
I think duress is good in keeper. That being said, I never play keeper myself (think salt grains). I play other control decks and combo. Neither of those is every happy to see duress. From the other end, it seems to me like its a great card and should be in the deck. On the other hand, I bet the sligh player would say the same thing about beb.
Turn one duress going first is brutal. People often keep marginal hands because they contain a power card, or a sideboard card they think will be useful. After turn one duress they are left with a bad hand and nothing to show for it and its too late to mulligan.