Well I thought I would post a deck i am trying out currently.
4 Nimble Mongoose
4 Blurred Mongoose
1 Sylvan Library
1 The Abyss
1 Demonic Tutor
1 Vampiric Tutor
1 Yawgs Will
2 Diabolic Edict
1 Ancestral Recall
4 Psionic Blast
1 Time Walk
1 Fact or Fiction
1 Mystical Tutor
1 Mox Emerald
1 Mox Jet
1 Mox Sapphire
1 Sol RIng
4 Tropical Island
4 Underground Sea
1 Strip Mine
4 Llanowar Wastes
1 Yavimaya Coast
Total Mana (26)
This is something I was gonna try out this friday/saturday. If anyone has any ideas lemme know!, or if ya think this untargetable beats/abyss/disruption strat is a load of crap then flame away. But it seems like it could be effective. I will test it this weekend and post my results...
Anyway, the deck is very anti critter, with 2 masticores, 2 edicts, 4 psiblast, and the abyss. My area typically has alot of decks packing creatures. I liked the idea of being able to play creatures with the abyss besides suchi/juggernaut etc.
I kept it 3 colors because using COB, psiblast, vamp tutor, and sylvan make for lots of self inflicted life loss. So i left out COB and used pain lands since i will at least have the option of avoiding pain.
is 26 mana too much for a deck like this? or even too little? Standstill? Hymns?
I like this deck, but here's my problem, aren't you a little concerned that other than wastelands and edicts you have no way of dealing with permanents?
Besides the edicts, the abyss, masticores, and psiblasts can remove creatures. But the deck does not contain enchantment/artifact removal, which may be a problem. I was trying to avoid using too many situational cards. Since the deck is immune to the abyss, I intended to just put enchantment removal in the sideboard. Do you think there shuold be main deck enchant/artifact hate? and if so, what?
I also want to point out that a lotus is not in the deck because I do not own one. But I have access to pretty much any other T1 card.
A couple of Pernicious Deeds maybe?
Deeds are not really consistent with the rest of the deck, because Deed will also kill the Untargettables in most scenarios.
However, Enchantment kill may not be a bad idea for the likes of Moat. Lyrists maybe, or this one:
Quagmire Druid (Apocalypse Common)
Creature — Zombie Druid
G, T, Sacrifice a creature: Destroy target enchantment.
Very good with fading Blastoderms, albeit very situational. If you don't face enchantments that give you so much trouble as to warrant a maindeck slot (i.e. some that you always lose to), put enchantment kill SB.
Why only one Abyss? Since you heavily rely on it, a second copy increases the chance of getting it early on. It's not like it's restricted...
I could definitely add a second abyss. What should I pull for it? Possibly an edict or a psiblast?
I have played Deeds alot in T1 and they can wreck people, but I dont think they belong in this deck. If anything, some charms would probably be in my board. Speaking of a sideboard, I still need to come up with one. I want to run some assortment of charms, rootwater thiefs, edicts, planar voids etc. There is alot of oath here as well. So if anyone has some other good anti oath SB tech for this deck, post it!
I had a little too much board control. and although moat has gotten pretty rare these days, when it hits the table, i am dead. So i need to put some sorta enchantment removal in. even if its only one slot. any ideas? obviously i can play charms, but are there any better options for g/b/u that will not wax myy enchantments?
so far the change i made was -1 psiblast
+1 The Abyss
Also, i was thinking about taking a masticore out and putting in a karn for mox removal and beats.