Given the recent results in the Extended metagame, Miracle-gro/Super-gro appear to be the decks to beat. With the presence of Rock, Sligh and Walamies Control decks, the number of creature based decks has risen significantly from when the season started. That being said, it would seem that Oath decks appear poised to take control.
The main removal spell in most of the above decks appears to be Swords to Plowshares, backed up by the control ability of Deeds in Rock. All of the creatures in traditional Oath (Morph/Feeder/Weaver) are potentially targetable by StP (even though a "good" player would never let it resolve), however, with gro decks, it still counts as a pump on the Dryad, which can be annoying.
My point is, would a different creature base be more suited for the current metagame? I loved the look of the AggroOath decks piloted by Bill Macey (Mystic Enforcer Oath) and Jensen's T8 Mise Roar Oath deck (packing Morph and Ancient Hydra, along with Roar of the Wurm in the SB). However, they still are susceptable to the StP that many decks are packing.
I would like to get your feedback on an Oath deck packing Iridescent Angel as the creature base. No StP, blocks everything on the planet and is a nice tidy 5 turn clock all in one sexy package. I would figure an AngelOath deck to be GUW, packing somthing similar to this....
4 Force of Will
2 bounce (hoodwink/capsize/unsummon, etc)
2 Sylvan Library
4 Accumulated Knowledge
3 Iridescent Angel
4 Tropical Island
4 Flood Plain
3 Treetop Village
Thoughts/comments.......I can be reached at l***l@l***l.com for any comments that you might have as well.
Many Thanks, Mike
The main problem I see is that without Red splashed you lose the Pyroblast in the side. This really weakens you against Donate as you currently have a slew of fairly useless cards in that matchup in the maindeck (Oaths, StP, and to a lesser degree the Angels). Otherwise, I think the Angels are a pretty good metagame call right now.