Forsaken Transcendence

Beyond Dominia: The Type 1.5/1.X Magic Mill: Forsaken Transcendence

By Jericho on Tuesday, January 22, 2002 - 11:00 pm:

When I saw the Torment spoiler and looked at the card transcendence I immediately thought of Forsaken Wastes. Now, I know this deck probably isn't good enough for competitive play, but let me know what you guys think of it alright? I appreciate it.

4 Transcendence
4 Forsaken Wastes

4 Vampiric Tutor
2 Academy Rector
4 Cabal Ritual

4 Spectral Lynx
4 Wrath of God
4 Vindicate
4 Duress
2 Death Grasp

4 Caves of Koilos
4 Scrubland
4 Tainted Field
8 Swamp
4 Plains

well, that's about it. so far, it has done fairly well on apprentice. It even managed to beat a burn deck once! Anyway, let me know how it looks. It's pretty fun to play.

By Blob on Wednesday, January 23, 2002 - 01:36 pm:

You might want Phyrexian Tower to use with the Rectors

By don on Wednesday, January 23, 2002 - 04:37 pm:

Honestly, I think the deck has potential.

I think you missed one important card for black/white: Gerrards Verdict

Cabal Ritual is a bit suboptimal in my eyes. Where do you pump in all this mana?

I would build the deck as following:

4 Transcendence
4 Forsaken Wastes

4 Vampiric Tutor

4 Duress
4 Gerrards Verdict

4 Vindicate
4 Wrath of God
4 Powder Keg

Some Juice:
4 Tithe
4 Mox Diamond

4 Scrubland
4 Caves of Koilos
4 Wasteland
6 Swamp
2 Plains

The plan is as follows: use Tithe/Mox to give you early mana+card advantage, defend with Discard and Removal while searching for the combo and finally bring out the combo. It may not win the next Pro Tour, but I think it is capable of winning some small tournaments.

Hope this helps


By Jericho on Thursday, January 24, 2002 - 06:22 am:

I don't want to play donate. Not everybody just hops on the bandwagon when it comes to magic.

By don on Thursday, January 24, 2002 - 01:25 pm:

Well the Mox certainly isn't card advantage, but the Tithe certainly is.

But well, I've seen the point: the kill is too slow, to which I suggest to remove 1 Transcendence and 1 Swamp and to add 2 Death Grasp instead.
After all it's a fun idea and that's worth enough to keep trying.


By DE, Land Destruction a Specialty (De) on Friday, January 25, 2002 - 11:41 am:

I'm tending to agree with Mageta (not the language though) that this is surely too slow, and partly pointless.

If you get to cast this against rush decks, you should win, whether you play Wastes or not. But this a 6cc costing enchantment, and even with the Rector I think you are long dead before it matters.

Wastes is good against control, but you aren't going to get a Transcendence out against any blue mage who is awake.

I can understand having one of each as an alternative path to victory, but no more

By Kristoffer_Flagship on Friday, January 25, 2002 - 11:42 am:

I like the deck, its cool. The cabals just dont seem right, i know u have grasp but it just doesnt seem right.
Anyway nice deck

By Jericho on Friday, January 25, 2002 - 10:41 pm:

Thank you. I think it's a fun deck. Just because it can't totally destroy your opponent without them standing a chance doesn't mean it doesn't deserve to be a magic deck.

By Rakso, Patriarch & Rules Ayatollah (Rakso) on Saturday, January 26, 2002 - 03:36 am:

Ignore Mageta, Jericho.

He's one of the identified spammers on this Mill.

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