Ok , here is another deck for you to build as practice.
I will keep my comments short , but my build is underneath the list.
Shriek of Dread
Steel Leaf Paladin
Strength of Unity
I am out of limericks currently (at least printable ones), so I'm afraid you will have to scroll past white space to see my discussion
Welcome back, and sorry about the white space.
Anyway, the above decklist inspires the following thought in my mind :
"Welcome to the top eight"
It's good, and it's an easy build. For me, it was also an Invasion sealed rarity.
Quick inspection tells you the colours you really want for your best spells. Black and Red. A quick creature count reveals that those colours are sufficient without getting very sub-optimal, and you have more than enough spells to fill the deck out.
The curve isnt that low, but you could conceivably get away with 2 colours, 16 lands. I went with 17 land however.
Here is my build:
Wow, a 2-colour invasion block limited deck!
Only 1 spell at 6cc or more.
4 top notch removal spells
2 other maindeck removal
good tricks and pump
This deck is not broken, but you should make top 8 becuase of it's remarkable consistency. If you shuffle well, this should be the least mana screwed deck at the tourney, and there is little you can't handle. Plus you have a pyre zombie.
As for choices I made, the creatures I cut were typically higher cost (except for the initiate). The last cut was the phantom, who is a decent aggresive creature (especially with apprentice out), but it was him or the apprentice. He would come back in for shambler against non-black decks (or choosing him maindeck over shambler would make sense too).
The next practice deck will be harder, so enjoy this while you can (if I could only open this at the next PTQ, it would make my week).
This is definitely a very strong set of cards. You even have an answer for acolytes in the decree. I would also have built a straight black red deck but would have made the following changes. Keep in mind that I didn't spend a whole lot of time with this.
I would not go down to 14 creats , but the rats were an honest mistake. I thought I had already included them.
I would rather have another creature as opposed to rage with this deck.
I think maniacal rage is an incredible card, but I recognize the vulnerability of creature enchantments. If you don't want it, I would still switch the rats with the nightscape.
Then put in either slimy kavu or firescreamer instead of the grappler. You don't have such a ridiculous amount of removal that the grappler will never be blocked and without trample, he isn't so hot. The screamer is higher casting but has a nice ability, and the slimy kavu can get you an extra swamp if you are short, something that might help in a flood of mountains.
slimy kavu trades with 2/2's where the grappler can attack into 3/3's, and in an aggresive deck, force the block.
firescreamer costs one more, and suffers the same problem as grappler. I think grappler fit the curve better. If I were going to drop it, it would be for nightscape apprentice (which does go out for the rats, I explained that).
Maniacal rage is amazing when you have a few more grizzlies available, and a low curve. With quite a few of this pool's creatures, it's not realy that good. Im not taking out a removal effect for it, and I wouldnt reduce my creature count to 14 for it , especially when I already have ways of sneaking damage through. I would accept the argument to go down to 16 land for it, however, if you really like it that much.
I can see this is just a difference of opinion that we wouldn't ever agree on. Yes the grappler can attack into 3/3 creatures but not into 1/1s. I would rather have the slimy.
I really want to fit in the rage, but I would never cut a land for it in this deck. Even though there aren't that many 5 or 6 cc cards, there are lot of 4s, so the land stays.
looking forward to the next one
Hi, does anyone know where I can find a Sealed Deck Generator (used to use Toby Elliotts (either from thedojo or yavapai but both of these sites have been closed down and the links from meridian link to yavapai)) The one in my magic suitcase program doesn't support planeshift boosters and I've tried to search the net. Currently I am at a loss. I'd appreciate it if someone could drop me a line.
it should support all types of boosters if you update it...
and can't apprentice do this as well? (sorry. don't use windows so i don't know off-hand.)