The dragon legends- Great in invasion because it's a slow block

Beyond Dominia: The Limited Magic Mill: The dragon legends- Great in invasion because it's a slow block

By Zero on Monday, February 12, 2001 - 12:52 am:

Alright- The dragon legends are great for sealed deck already- but i think they would work very very well in draft too-

The dragons are 6/6 flyers for 6 mana!!- that's good enough for me, plus the extra ability and cards like harrow and fertile ground, it wouldn't be to hard to play one- and if you get one out, the other player is screwed.But removal is the most drafted tool in draft- and it would be very hard to keep a threat like that out long, but luckily- with a 6/6 flyer out, you won't need long. Under the best circumstances- you could get out treva or rith- then put an armadillo cloak on them making the game yours.-i especially like blue or white used with the dragons- a counter could keep a dragon, or another biggie in play longer, and the crimson or obsidion acolyte could save from terminate, and almost any other removal.-- i think the dragons are underrated in draft play- Mostly because of the cost, but invasion is a slow block-so getting one out iss very possible- and i think a first draft dragon would be worth drafting certain colors for- especially the underdrafted ones.

By JoeTzu on Monday, February 12, 2001 - 01:29 am:

Where do you draft?
I want to play with your opponents!

I think there are very few experienced players that wouldn't first pick a dragon in a draft. And if they do pass it, the second player will almost definitely pick it up as the first player is obviously sending a very strong signal to take those colors. When you get to the second pack, it might fall to third pick but I have never seen one later than that. Even in rochester, where counterdrafting is far less common, I wouldn't expect one later than third choice.

By Nevyn, the Village Idiot (Nevyn) on Monday, February 12, 2001 - 10:24 am:

I've heard ancestral recall is good in type 1 too.

By Winky on Monday, February 12, 2001 - 08:25 pm:

My rule that I've been following with them is that I'll take them if they have black in them somewhere, but not if they don't. I play black and nothing else really works for me, and if I pass a Treva to my neighboor, I'll be getting some really good Black/Red cards from him later on, plus play the cards that I'm most comfortable with. So far it's worked alright for me.

"Look back I sift through all the cliques."

Add a Message

This is a private posting area. A valid username and password combination is required to post messages to this discussion.