hi i dont realy know what to do when playing sealed so anything would be usefull. I played last saturday at a prerelease and stunk the place up. what do i do?
Always put lots of creatures in the deck, and try to keep it within 3 colours.
well, my suggestion is to go 2 allied colours and the 1 colour that opposes them both. I've had the most succes so far with u/w/r, which has quicksilver daggers, , razorfin hunters, goblin leggionaires, squee's embraces and other great apoc commons. you know all the invasion stuff will be ok, but the apoc stuff should decide your colours
thanks this will help alot
NEVER play more than 40 cards,those cards should be spread like this:23 spells,17 land.And the spells should be the following, in these priority grades:creatures,removal,tricks
I try, if possible to play 17 land, 17 critters and 6 removal/tricks. I'd also check out Gary Wise's reviews of the cards for limited at www.sideboard.com. Although he discusses the cards in the context of Draft, you'll find his recommendations helpful, even for sealed.
No advice should be considered set in stone.
A friend of mine played a very unusual deck in the Invasion prerelease; It ran 40 cards, 14 lands and 5 creatures. The creatures, as I remember, were: Tower Drake, Samite Archer, Benalish Trapper x2 and Glimmering Angel. He had a Moat, which helped... and 3x FoF which did more than help. Numerous Opts, Repulses and Excludes allowed for the low land count (as did playing only 2 colors) and a Rout allowed him to stabilise the board at huge card advantage. 2x Shackles took care of anything else. Out of 132 players, he took 6th.
My point is, if you feel that your cards demand that you play an off-the-wall deck, don't hesitate to go "rogue". On the other hand, the above example is one in a million. Best of luck.
Bah, I just noticed the date of the original thread. Why do people insist on reviving long-dead threads that have no current value?
Whatever, still my bad for posting without research. Blecchh.
What does that mean?