PLayed in a booster draft yesterday and wanted to know if I could have made better choices in my build. BTW I placed 3rd after being top seed.
Green:4(first four picks)
2xChamber of Manipulation
1xRay of Distortion
1xSphere of Duty
1xSphere of Grace
1xSphere of Law
1xSphere of Truth
Wanted Blue/Green but noticed lack of good green cards but a plethora of white so I was able to switch early.
2xChamber of Manipulation(MVP#2)
1xAngelic Wall(Psionic Gift target#1)
I cant really complain too much about the performance of this deck, but it truly shined after turn five and never earlier than that. every game that I lost or was close to it, I always wanted to topdeck Animal Boneyard, but I only saw it once the entire day, while I saw Chambers every single game. The Chamber of Manipulations really only functioned as an Orim's Chant lock as no one was stupid enough to attack after I stole there big fatty when they declared their attack. Only really had a problem woth opposing two drops as the person I played in the first match and beat decided to change his deck from a similar build to mine, and go weenies galore. I played him in the semi's and lost to an amazing and risky play. He played first and on his turn two sacrificed his Ravaged Highlands for one blue mana and tapped a forest to play a Thought Eater, the had to discard in his end step and threw out a Roar of the Wurm. Needless to say, he beat the hell out me that game.
Next time, try cutting one plains for 1 carful Study, it may sound like not much, but in your defensive threashold dependent deck getting three cards into the graveyard and turning a mediocre draw into a good one can be really really good, and in the late game you can trade excess lands for creatures or just pitch it to chamber if you want to...really good draft.